What is Vandrel?

Vandrel is a game and a general-purpose simulation project I am building with Codex and other AI tools. I am trying to find out how much one person can make by using AI to manage other AI work without pretending that the AI replaces judgment or taste.

Most of the work right now is me setting rules, asking Codex to do something, watching several agents try it, and then finding out that one rule was vague or was fighting with another rule. Sometimes that gets me somewhere quickly. Sometimes I spend most of a day changing the instructions until the result finally makes sense.

I want Vandrel to become something people can play, modify, and add to. It is still early, and a lot of it is unfinished or breaks when I change something else. The Development Journal is where I write about what I tried, what the AI did, what finally worked, and what I still need to fix.